arctoa's avatar
I'm not sure what to make of those loose wires between the pylons, but other than that it shows a definite progression from your early examples of the same composition.
limnides's avatar
and it still needs to progress a bit further, I think. 'm really not as pleased with it - there isn't enough dynamic space between the objects... they kind-of all mesh together into one mess of texture.

It's my lack of ability to hold a steady hand that's to blame for the loose wires. I don't really know how I could go and fix that. Hah. Remind me to never pursue a career that requires deft hands. I'd make a terrible surgeon. :c
arctoa's avatar
Yeah, this would have been improved with either more negative space to the right or a third, distant pylon in the background to the left. I would assume there's no real way of changing the wires in this version, but what you could do in future is use string as guides? I d'know, I'm not sure on how these are processed.

You're too short to make a surgeon anyway, you'd need a stool just to get at patients; and given your track record with steps, that'd only ever end in disaster.
limnides's avatar
Ahaha. There actually is a third pylon in the distance. Perhaps if I tried scanning the piece in rather than photographing it, I could be able to bring that out a bit more. I'll have to wait 'til after the art show, though.

The string guide may work. Next time I'm in the printshop I'll give it a go.


If I fell in, I'd get lost. ):
arctoa's avatar
I can see that but it's lost in the border. The perspective drop-off needs to be sharper, then. Pulling the first pylon in from the edge so it's equal with the space from the top edge would fix that.
limnides's avatar
Yes, let's do that. Ha.