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All Deviations
*Ellygator:iconEllygator: Sep 27, 2005, 5:31:49 AM
Awesome, love the larger size!

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"You must do everything yourself." (First rule of Alchemy)

Devious Comments

*Ellygator:iconEllygator: Sep 27, 2005, 5:31:49 AM
Awesome, love the larger size!

--
"You must do everything yourself." (First rule of Alchemy)
=aurora900:iconaurora900: Sep 27, 2005, 8:25:37 PM
I always render large. The original bmp that I rendered is 4000x3000 pixels. That way I have lots of room to play and crop and resize later on.

Thanks

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To deny our own impulses is to deny the very thing that makes us human. ~Mouse, The Matrix
=coldnsteel:iconcoldnsteel: Sep 27, 2005, 8:37:30 PM
Great honey. The lighting and reflectiveness of the materials is so good. And the whole flatness of it works just so well.

Looks great honey, really nice :)

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~Tanstaafl, Grok it?~

:blackrose:~Jackie~:blackrose:
=aurora900:iconaurora900: Sep 27, 2005, 8:38:37 PM
thanks honey

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To deny our own impulses is to deny the very thing that makes us human. ~Mouse, The Matrix
~akbar56:iconakbar56: Sep 30, 2005, 3:35:17 PM
wow. Simply stunning. This is finally the inspiration I need to get off my bum and buy a wide screen monitor ;)
~Whitewings05:iconWhitewings05: Sep 30, 2005, 8:33:34 PM
oooh man....I follow the light :D nice one!

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Whitewings05

~Nature-Club | =flower-club | ~macrophoto | *Ex-po-zure
=aurora900:iconaurora900: Sep 30, 2005, 9:36:46 PM
lol, I do have a normal version of this too... its in my gallery somewhere

Thanks :)

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To deny our own impulses is to deny the very thing that makes us human. ~Mouse, The Matrix
=aurora900:iconaurora900: Sep 30, 2005, 9:36:54 PM
Thanks :)

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To deny our own impulses is to deny the very thing that makes us human. ~Mouse, The Matrix
~flintsilver:iconflintsilver: Oct 4, 2005, 2:28:12 PM
Love this piece. I don't have nearly the time I'd like to work on my art, but I'd love to know more details about what you did here. I can't tell for sure, but it looks like a fairly simple design - geometric shapes - with heavy reflections. If you use 3DS Max, I'd love to know more about your materials and your scene setup. This looks fantastic.
=aurora900:iconaurora900: Oct 4, 2005, 10:56:07 PM
I use Bryce for most of my work (version 5.5 now). I do have a couple models which I made in 3dsmax, but I render them in Bryce as well. I really want to get into 3dsmax or maya since they are infinitly more powerfull, but im used to Bryce and dont have the patience to learn a new program.

Anyway, its not like theres anything special about the scene, it can most likely be reproduced in any program... It's just many random rectangles and squares that are flatened and positioned into 4 walls, then enclosed within a box. Then all you need is a light source inside the box (radial light works the best), and I'll leave the material choice up to you cause it's not going to be the same in 3dsmax.

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To deny our own impulses is to deny the very thing that makes us human. ~Mouse, The Matrix