TIGERM's avatar
Howdy all. =3

Indeed although my first game that I got into like this was Command & Conquer: Red Alert
(Played it around 12 or 13) Starcraft was soon to follow and to be honest--Sci-Fi/Flying Space Games, Fighting games and RTS games
[alongside the waves of Multi-player online games that even Flash video games may present] are indeed changing our world in a very
(positive in my opinion) and very interesting way.

Just checkout the BILLIONS of plays on websites like Armorgames, Newgrounds and of course--DeviantART ^_^
(Go-Go Matt Roszack! >=O)

To be more specific:

1. Indeed I DO think that there will come a time -- be it a century from now or a half-century or TWO centuries from this point-in-time
[given we figure to game and obliberate each other first instead of pin-pointing a Wrld-Ending World-War =p] --
that video games will indeed be "THE" sport and regarded as a sport that is just as highly regarded (if not more so) as the NFL, NBA, and FIFA. =3

"Gymnastics of Mentality" or "Psychological Workout" as it appears some are coming to understand video games to be
[as compared with a "Physical Workout"] seems to make the most sense a humanity moves more towards utilizing information in interesting ways
as opposed to simply the physical body. That is to say...

the Physical Sports and Olympics were founded to thwart the repeat of "wars as a hobby" and since now on a technological and physiological level
we have the ability to literally obliterate worlds... video games I think will allow this to be done semi-physically and digitally...
in order to satiate the ever-consuming human hunger to progress in one form or another.

In short.. just recognizing that we are able to strike down 100,000+ monsters in GemCraft and stop [gosh knows how many...] Zerg in StarCraft
and saved worlds and remove worlds in various digital medians on an individual level -- it says to me that "Peace Through Gaming"
(keep in mind that physical sports are games too and were created as such) is a "great light hope" so to speak in a world that has gone from
the ability to "simply" pillaging villages... to the ability to tell stories of a potentially pillaged world. o.o

Gaming is here to save we humans so we best had get good at it. ^_^

Seriously though :meow:

I do indeed think that since the first modem-to-modem connection was made --
Gaming had already begun to take root as a brand new "Sport" and this -- and things to come...
Are indeed stepping stones to a brighter and less physically violent future via "The Art of Gaming" (and "The Sport of Video Gaming." ^_^)

*****

2. I'll be brief since I was so long-rantie for question 1. =3 (I'm passionate about this stuff :heart:)

StarCraft I think is highly regarded as an RTS video game that is extremely well balanced.
Although my personal favorite RTS for game-play alone at this point-in-time most certainly is the
"Gamepro Game of The Month" in 2007 "Command & Conquer 3: Tiberium Wars" --
I believe that Starcraft presented a storyline with VERY different styles of gameplay for not 2 -- but 3 various sides
(with their own storylines and perspectives mind you).

Psychologically, Digitally, and Psychologically (not to mention Astrophysically =3)
StarCraft has placed and presented a balanced world and intriguing storyline
that has been perhaps as much of an impact on our current generation (currently I am 27 born 1984)
as Jim Henson's Muppets and Walt Disney! :meow: :rose: or Dr. Seuss, Freud or Erikson on our parents' generation =3

KK'ND I played prior to C&C and C&C prior to Starcraft.
There is also another game Warbreeds by Red Orb which slipped through the cracks but was fun too =3

There are many candidates, but I think the people have spoken:
STARCRAFT has been voted as "Class Rep" for the "RTS Gaming Class!"
( then again... "Hikari Horaki" was chosen as "Class Rep" over some's preference of Asuka Langley Sohryu in
Neon Genesis Evangelion =3 Buuuut... tricky to please everyone ^_^ I say go with the flow esoteric energy :meow: )

*****

3. Honestly I do not recollect.

I personally think that time is non-linear and that video games help people learn "Persistence" and "Passion" in
a way that was not available prior to this point-in-time-day-in-age and is the most current form of "Books" or "Movies."

In Short:

Human communication -> Code of Hammurabi -> Books -> Phonautograph -> Radio
Bolex "H16" Reflex -> Film -> Drive-In Theater -> Cinema -> Analog Television ->
Pong -> Video Games -> Digital Television -> Social Networks [like DeviantART] -> YouTube -> The Internet (ties it all together)

...All are forms of sharing a story. =3
Even be it simply human communication or written words.

In my humble opinion it's silly to call a person who reads Harry Potter or a Dictionary or a college textbook...
for 10 hours "Smart" or "Well-Read" or "Studious" -- but call a person who games or views a story "Brain-dead" or 'An Addict."

All are ways to share in a world that is not physically an individual's "own."
The point is communication.

How that communication takes place-- is up to each individual in my book. =3 [see I said book :meow:]

Video games, Radio-tuning, reading a movie, watching a book... Simply different ways to take in a story! =)

*****

4. <Classified Information> =3

Love & Peace Through Art! ^_~*

:teevee: Forever In Love With All That Which Exists
(That Which Is Seen & Unseen, Known & Unknown),
- Writer, Artist, Musician, DJ, Eternal Student & Being of Existence,
-WAM! TIGER M [TEH-XOP Sunday * \ [ <\ O />] / * ]
-3:46 PM (6/24/2012) [Eastern Standard Time, North-of-Equator]
P.S. XOP Is a "Spaceship Flying Game" I'm playing it why aren't You? =3
:jackdirt:
This Is TIGER M! This Is TIGER M! :spotlight-left: :omfg: :spotlight-right:
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