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All Deviations

Comment on zombie8 by ~Sol-DeSigner[parent]

~Sol-DeSigner:iconSol-DeSigner: Mar 8, 2008, 11:04:39 PM
Wow thanks for the most intelligent comment I've ever gotten! I'll be loading my game art portfolio pieces soon and I would love more feedback from someone in the industry.

Devious Comments

~L-Spiro:iconL-Spiro: Mar 8, 2008, 6:59:03 PM
At 2,022 triangles this is pretty good. Small enough to fit into a Nintendo DS screen, if it is the only thing you draw (Nintendo DS has a maximum of 2,024 triangles per V-blank).

By profession I am a lead game programmer (currently with Eidos) and this looks like game-oriented material so listen up:
Pros:
Your use of polygons is good. Tight and efficient.
The textures are also appropriate for middle-end devices such as the GameCube.

Cons:
The face is a little flat to me. It might be perfect for other people though so it falls into a shady realm. I would add to the texture and add to the polygon count for the sake of making the face more menacing.
Your description consists only of “8”. Even if this is a repetative series I would actually give a bit of information for each. It would sure make it easier for reveiwers to do their jobs.


L. Spiro
~Sol-DeSigner:iconSol-DeSigner: Mar 8, 2008, 11:04:39 PM
Wow thanks for the most intelligent comment I've ever gotten! I'll be loading my game art portfolio pieces soon and I would love more feedback from someone in the industry.