RadenWA's avatar
Well I learnt a bit of 3D but in Maya....learning new softwares would require too much extra time from me >.>
SinisterGehe's avatar
Blender has few positives, it has all the functionality of Maya, simpler interface (or you can set it from options to have same interface and keybinds as Maya). Is lighter, much better UV mapping. Cycles engine is amazing and full node based support for other engines.

Blender is really simple, it is THE simplest to start with tbh it got low learning curve after the initial bump of course. After that it is quite steady.

But I am not talking about 3D animation. Blender can do 2D and 2.5D also. It just takes one button to switch the camera setting to 2D planar.
RadenWA's avatar
Wow, a 2D and 3D program at the same time? Why haven't my college taught me about this....
SinisterGehe's avatar
I don't know... It is opensource development - so it isn't standardized in program. The engine changes constantly to more optimized and include different WIDE variety of systems. Also it is developed non-profit and community based organization.

Download it and give it a try - there is tons of guides on the community forums and youtube (tho most of youtube's are total crap). Also the Wiki is really good.
And it basically runs on anything, it is REALLY lightweight because it is python based.
RadenWA's avatar
Wow. Lightweight and runs on everything. Now THAT I need to try.