GRUESUMM's avatar
Hey I really appreciate the time you put into this. Thanks a lot for the pointers. If you could see how one-dimensional my work was 8 months ago, you'd see how far I've come! haha I get the gist of perspective but I don't have much experience putting it into my work. The school I go to doesn't really teach me things like that, so my work has almost been at a standstill for the past 3 years. I now think very conceptually and can talk for days about mine and others' works but am having to catch up with the techniques(even simple stuff like basic composition and COLOR THEORY - I know, it baffles me too). So in other words, I really liked my concept, but personally thought the piece could've still been stronger. I know there could be a lot more to the piece that I'm just not considering; not because I'm lazy, but because I don't know how to execute it. Things like dynamic camera angles and camera lenses are a hard thing to grasp but I would LOVE to use these techniques in my work. I'd really like to see some of your work to maybe better understand some of the suggestions you gave me. I would say my work has always been, and will probably always be, cartoony. I've tried so hard to make it more realistic, but even the closest I get to realism is still slightly cartoony. I've stopped fighting it.

Anyways, know that I took every word you've given me as a constructive piece of criticism. If art school has taught me anything, it's to never think you can't get better and how to receive a crit. With that being said, I thank you again. Back to the drawing board!
beelow's avatar
Do you have skype at all?
GRUESUMM's avatar
beelow's avatar
add me bryce.smith.concepts. I can show you stuff that. I've worked on this year through there. Also, here is a link to my conceptart.org job section page. [link]
GRUESUMM's avatar