Goha7777's avatar
Woot, I'll check it out after work, might have overlooked the notice, thanks for pointing it out.
XNAaraL's avatar
Thanks for the perfect report :hug: (even without .scene file ;) )
Goha7777's avatar
I figured .scene is not necessary, since I just loaded the models up without changing anything, and already knew something's odd, but nevermind - you're right and I reported a thing that was fixed two days ago, without rereading the notice. I downloaded the patch and everything displays properly now. Thanks for taking the time to reply, and sorry for the confusion.
XNAaraL's avatar

n.p.

I love always good reports, even if the Problem already solved. And your report is a very good and usefull report.

Now, I know what effect you try to emulate ... and I can try to implement such a effect.

 

About the .scene file:

Even if you  just loaded the models up without changing anything ... the .scene file contains much more informations which are helpfull to reproduce the issue.

For example:

 Shader model used by your video card,

 which Options are toggled to ON (force always shader 3 ... enable metallic maps ...),

 screen Resolution,

 ...

 

 

Goha7777's avatar
This is extremely informative, thanks. I will make sure to include a scene file in future reports.