Raccoon-Whisperer's avatar
I wish I could do stuff like that. I dont even know how I would do something like that. I only know how to use AutoCAD but its only for architecture stuff. Still I dont even have idea how to make those shapes and curves. Im not talking about carvings, those look insane.
tsabszy's avatar
well, it seems easy but what you cannot see is the years and years of practice and for me the struggling when desinging/concepting/thinking out something :) 
and i startd to learn 3ds max more than 10 years ago when at the time  i didn't even have internet at home.. so hundreds of hours of trying and failing it took. but i guess it's the same for everyone who is good at something. 
and trust me i could say hundreds of artist that i look up to and feel like i would never be able to reach up to them, no mather how hard i try.. 
there are hundreds of modelling tutorials out there so it's up to you how far you can get :) 
Raccoon-Whisperer's avatar
Yeah that's true. I just after 3 years of using AutoCAD in collage feel so uncomfortable in other modeling programs. I got too attached to that specific workplace. Tried to do stuff like guns in AutoCAD but its to complex to handle that for AutoCAD and after importing to 3DS Max it kinda messes things up, not to mention edgy model. Maybe you know any kind of software that is bit easier to learn at least basics at first. Since 3DS Max is little more for advanced people.
tsabszy's avatar
i'm not sure, maybe Blender? that is also a free one and is capable of tons of things. or maybe Modo, but if you're an autocad guy then maybe Rhyno 3d is better for you i dunno. it's also a less graphic, more of a 3d design software, but is very user friendly as far as i know. 

but don't be afraid of the frustration of learning a new software. if you let this fear own you and not letting you learn a new software, than it's gonna be even harder to learn new things. if you say it's too hard for AC to handle thing you wanna do than maybe that's the thing holding you back :) try a simple modelling tutorial in 3ds max, maya, blender or zbrush and after a smaller success, you will be able to do bigger and bigger things! :) just learn from others as much as you can! 
Raccoon-Whisperer's avatar
Thanks, mate. You are damn cool and inspiring guy. Thanks again. Im really ganna try out new stuff. I have 3DS Max on my laptop (student versions are the best, its free) so I guess Ill check some simple things how to do at first. Thanks again for your motivating speech!
tsabszy's avatar
i would recommend you checkin out "hard surface essentials by grant warwick" and you can find a tons of great topology and high poly tricks in pictures on Pinterest.com if you search a little. so to get the hang of the whole hard surface modelling thing :) 
tsabszy's avatar
well i don't wanna say it must be your thing for sure, but if you give it a few tries and try out a few other softwares, i guess you'll find out what1s best for you or what you really wanna do :) good luck with it! :)