Comment on ARC: Salvador by Rekkou

dlredscorpion's avatar
Now you know me a big weapons of mass crazed destruction. Very very nice job.

But there is one problem point out from my colleagues at work. If that legs steps into a large land mine, the tracks are gonna blow and well you should o the problems arise from there. :XD:
Rekkou's avatar
wow, you showed him to your collagues? well actually after transform Salvador won't move even a bit since moving or not doesn't make much difference since he's so slow, all he do after transform is firing 200 of total 800 Missiles he carried
dlredscorpion's avatar
Hahaha my colleagues are always around meh. Lol a stationary battle fortress eh, then rain missiles hmmm...... not a every good idea. He will be a good target for mass long range artillery strikes that can easily outrange him. :XD:
Rekkou's avatar
Yup, that's the biggest weakness of Salvador, that make think to redesign the concept again
dlredscorpion's avatar
Hahahahaha. Well simple way is too equip Salvador with a small hangar and have a small amount of high speed mechs for such situations when you need to take out arty types when.
Rekkou's avatar
There's actually a hangar on the backs for Bladenoir
dlredscorpion's avatar
I just recall some of the rules for Steel Nations. The largest mech size you can go is a Linear jet. Big guy here might have problem passing the inspection test later.
Rekkou's avatar
Don't worry Salvador only enter as a carrier
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dlredscorpion's avatar
Lol then problem solve XD