I am in love with this, man. I'd love to see a game with your sprites. ESPECIALLY a TF game. It'd own.
As for crits, I don't know. If we were talkin about, like, "making it look hardcore", I'd say more values- but it's obvious that the sprites you use have a specific kind of shading to them that's brilliant in it's own way. Seriously. Nice work.
I am in love with this, man. I'd love to see a game with your sprites. ESPECIALLY a TF game. It'd own.
As for crits, I don't know. If we were talkin about, like, "making it look hardcore", I'd say more values- but it's obvious that the sprites you use have a specific kind of shading to them that's brilliant in it's own way. Seriously. Nice work.
Brilliant stuff, as always - Universe Astrotrain was a nice choice. Great work on the angles, especially the wings (those couldn't have been easy to do...)
Hmmm... I chose to reply to this comment in particular, as you have been generous enough to supply us with yet further examples of this latest series with which to base a considered opinion.
It's no secret that I'm a HUGE fan of your beguiling work, dear sir, nor the fact that you are single-handedly responsible for my signing up to become a member of the DeviantART community in the first place. The manner in which you've been able to implement such fine detail with so few pixels at your disposal never ceases to amaze! Magnificent. That said, this latest deviation from your traditional approach seems to be... well... less successful, I dare say. Please don't get me wrong - they're still great - but I just feel that the angled presentation comes across as being a tad too cluttered to visually register with the clarity that I'd typically expect of your avatars. It's a very difficult task that you've elected to pursue here (I attempted something similar a few years back, as it happens, but was never able to properly reconcile the isomentric perspective I'd elected to adopt...), and you've done well to achieve this much, but I'd (reluctantly) have to suggest that more effort is needed in this case. I dunno... I'm not offering much in the way of constructive critisism here, now I am? It could simply be that these character models are inherently too complex to be rendered in this diminuitive fashion. Or perhaps I should just shut up and let you work your magic in peace? Either way, I'd say you've made an impressive start, and I most definitely look forward to seeing what you eventually come up with.
Keep at it, mate!
--------------------
For all those who might be interested, I am personally hosting a quasi-official discussion thread pertaining to audience reaction surrounding the Dreamworks motion picture adaption of "Transformers", which can be joined here: [link]
So, please feel free to swing on by and post your views!
Some people have been asking me about this stuff so I decided to gather all information in one single article on how to make your own portfolio, in a profesional and clean looking way. I hope it's useful, because these steps I myself take.
How to make DA work for YOU! Taking an in-depth look at how to make deviantART work for you, and getting the most out of your user experience. How to get comments, watches, your work scene, commented on, critiqued, and what you have to do. These are some of the things which I have learned since joining more than 4 1/2 years ago.
Large Feature of weekly favorites found by me as well as treasures from my thumbshare! [link] Share your digital art thumbs! Visit this forum thread now and please help by passing on this link in your own journals! [link]
A Helpful News Article to help you find your artwork and if it is stolen, how to contact the people who stole it, how to report the stolen artwork on dA, and how to make your artwork extra safer on dA!
`karemelancholia is one of the most genuine deviants you could ever met. Always active and a true deviantART cheerleader and supporter in every aspect. You can always count on her to lend a hand or get involved, and you usually will find her doing large amounts of both at any given moment. She's consistently reports on contests around dA, showcases the efforts of her fellow artists and shows her charitable side through various activities. Besides all of this, she's a truly talented artist which is why she's an obvious choice for deviousness this month. Read More
Devious Comments
As for crits, I don't know. If we were talkin about, like, "making it look hardcore", I'd say more values- but it's obvious that the sprites you use have a specific kind of shading to them that's brilliant in it's own way.
Seriously. Nice work.
--
"Power flows to the one that knows how, desire alone is not enough." - Megatron G1.
[link]
I am not sure if I like it and am trying some other things with them.
It's no secret that I'm a HUGE fan of your beguiling work, dear sir, nor the fact that you are single-handedly responsible for my signing up to become a member of the DeviantART community in the first place. The manner in which you've been able to implement such fine detail with so few pixels at your disposal never ceases to amaze! Magnificent. That said, this latest deviation from your traditional approach seems to be... well... less successful, I dare say. Please don't get me wrong - they're still great - but I just feel that the angled presentation comes across as being a tad too cluttered to visually register with the clarity that I'd typically expect of your avatars. It's a very difficult task that you've elected to pursue here (I attempted something similar a few years back, as it happens, but was never able to properly reconcile the isomentric perspective I'd elected to adopt...), and you've done well to achieve this much, but I'd (reluctantly) have to suggest that more effort is needed in this case. I dunno... I'm not offering much in the way of constructive critisism here, now I am? It could simply be that these character models are inherently too complex to be rendered in this diminuitive fashion. Or perhaps I should just shut up and let you work your magic in peace? Either way, I'd say you've made an impressive start, and I most definitely look forward to seeing what you eventually come up with.
Keep at it, mate!
--------------------
For all those who might be interested, I am personally hosting a quasi-official discussion thread pertaining to audience reaction surrounding the Dreamworks motion picture adaption of "Transformers", which can be joined here: [link]
So, please feel free to swing on by and post your views!
Kick ass job.
Astrotrain and Springer are my top 2 fave Triple Changers. And I'm liking this TF Club version a lot.
It would be cool to see a couple of Pretenders with their weapons, in this different style.
Also would love to see your versions of new Transformers Animated Pretenders.
Impressive, most impressive!
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