Actually, according to PC Gamer, you can. I believe they also offer a service where they'll split the profits between you and them, them getting 20%, and they'll handle the publishing side of game development.
I've been debating using it, as it has great porting options. My main concern is programming. I've presently got everything else at my indie studio for making a tech demo in pretty much any engine (we're so far using UDK) except a programmer.