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I'm actually pretty optimistic about the title. Then again I also said the same about Crash Boom Bang because I trusted Dimps after their effort with Sonic Rush, but there we go. >.>

Still, somehow you got it right on the money. It's hard to get a great Crash game done right - even Twinsanity had great potential, yet it still felt a bit too easy in parts and a bit too frustrating in parts. For Titans though, I see that Radical has all these ideas ready to throw in, hoping to pull them off and utilise the capabilities of the Wii really well.

I'm more concerned if they end up retconning certain parts of the storyline, though after seeing similar results done to the past two Spyro console titles in spite of the games themselves being pretty good, that shouldn't be too much of a problem. I would rather play a game that didn't quite feel like its predecessors but has everything going for it to make it an enjoyable experience rather than a game that has the charm of its predecessors but has been poorly executed.

That said, in spite of shaky fondness for Radical, I REALLY want Titans to do very well. I have all my fingers crossed that the game itself will be pulled off really fluently in spite of its change of style.

And if it does work out, I don't know whether to get it on the Wii or PS2. I've had a PS2 for six years and my game collection is still growing well (last game I got for it might have been Okami from two months ago), and we can also take into account that the console is still selling well in spite of the PS3 making its mark.

I don't want a PS3 unless its price goes down, hence I gained more interest in the Wii, however I don't want to feel ripped off when I get one thanks to the heavy dependancy on Nintendo background characters. It's bad enough putting Mario in a soccer title, but that could be me speaking because I can't play soccer videogames to save my life. For now the only game that's got my interest at the mo is Sonic and the Secret Rings, but we'll see when time starts to plow on a bit more.

Man, this comment is pretty lengthy. I'm sorry for clogging up your journal!! =P

Devious Comments

i was pretty unsure about the new look when i first heard about it, not a huge crash fan, But one of my childhood games. Though the game all i know may turn out good, but the style however just bugs me =/ i think it wasn't nesarry to change the characters looks the way they are now...also i feel it loses its cooky-ness of Crash now. With some of the new looks anyways(tiny?). Being i have a wii, i may just rent it when it comes out if i hear anything good. otherwise i'll just walk away

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my sketch accout: ~LQsketch
I'm actually pretty optimistic about the title. Then again I also said the same about Crash Boom Bang because I trusted Dimps after their effort with Sonic Rush, but there we go. >.>

Still, somehow you got it right on the money. It's hard to get a great Crash game done right - even Twinsanity had great potential, yet it still felt a bit too easy in parts and a bit too frustrating in parts. For Titans though, I see that Radical has all these ideas ready to throw in, hoping to pull them off and utilise the capabilities of the Wii really well.

I'm more concerned if they end up retconning certain parts of the storyline, though after seeing similar results done to the past two Spyro console titles in spite of the games themselves being pretty good, that shouldn't be too much of a problem. I would rather play a game that didn't quite feel like its predecessors but has everything going for it to make it an enjoyable experience rather than a game that has the charm of its predecessors but has been poorly executed.

That said, in spite of shaky fondness for Radical, I REALLY want Titans to do very well. I have all my fingers crossed that the game itself will be pulled off really fluently in spite of its change of style.

And if it does work out, I don't know whether to get it on the Wii or PS2. I've had a PS2 for six years and my game collection is still growing well (last game I got for it might have been Okami from two months ago), and we can also take into account that the console is still selling well in spite of the PS3 making its mark.

I don't want a PS3 unless its price goes down, hence I gained more interest in the Wii, however I don't want to feel ripped off when I get one thanks to the heavy dependancy on Nintendo background characters. It's bad enough putting Mario in a soccer title, but that could be me speaking because I can't play soccer videogames to save my life. For now the only game that's got my interest at the mo is Sonic and the Secret Rings, but we'll see when time starts to plow on a bit more.

Man, this comment is pretty lengthy. I'm sorry for clogging up your journal!! =P
Very good report you've put together there. Although despite mature hopes and not jumping to conclusions, a lot of people are still saying this game is going to be a let down. I mean, after CTTR I vowed to never pick up a Crash game ever again and I'm glad I didn't so by the time Crash Boom Bang came along, from what I hear that game seriously battered DIMPS's reputation, especially after the success of Sonic on DS.
About the references to Brokeback Mountain, I'll admit there are 3 things I'm worried about with that movie's lines being used in that game, 1 is what you've mentioned there about 'bringing the reference of Gay cowboys into a what-would-be 3+ rated game', 2, the movie is rated R for " sexuality, nudity, language and some violence" (According to imdb.com) and finally 3, because of that a lot of young gamers who may or have not seen the movie won't get the punchlines at all. That's no acception for an older gamer like me because I wouldn't mind watching Brokeback Mountain and see what all the fuss is about.

Yes, once again Crash has changed his wardrobe for a brand new look, haven't we had enough of that already? I mean, Spyro was given a new look for New Beginning and he still holds the same look for the new game: Eternal Night. I may actually have to admit that Crash's constant model changes are never going to stop and that we're going to have to get used to them, though surprisingly, people have responded well to the new Crash. I was in fits of laughter when I first saw the new change, but until I read into it a little more and saw the environments, I began to actually give my hopes up a little, because my money isn't going to be spent on a Crash game until it gets a "Great", because CTTR was rated a "Good" but it felt absolutely terrible to play and that was my poor mother's money wasted - I might consider getting it back for her.

In any case, I'm going to take a back seat and watch this until the Reviews start coming in. Although one part I do have to admit looks absolutely gorgeous are the concept arts. Have you seen the environment designs? They're incredible! Radical have got some 'radical' level artists working with them and they looks beautiful. I hear Spiralmouth for once ISN'T working on this - there's romours a remix version of the original Crash 3 themetune is going to be the themetune for this game and by-golly, I hope that's true because I think that would certainly bring Crash back to his routes. The music so far is sounding quite catchy.

About Crash having a voice, unfortunately to say I hear Radical are only reusing his voice they used for CTTR, but I don't know, I swear in some aspects I heard some new quotes but he was still babbling - I really don't know how I'd react if Crash actually had lines to speak. The audience has mixed opinions about this.

Overall, I can say I am impressed with the way the game is looking so far, the environments especially because they remind me of the environments from Crash 1. But it's a shame that Radical are refeering to the islands as "The Wumpa Islands", though I don't think they've ever had a name, I think they've always been called "The 3 Islands". I'm wondering if they'll put in any landmarks that'll remind us of the old days. I'd love to see a 'Sunset Vista/The Lost City' in the game because like your idea of Uka Uka and the masks, my story includes Lioness's home being at The Lost City. I've seen evidence of Temple interiors so that might be interesting to see.

A few days ago, a programme I normally watch called "Gamer TV" had the CotT preview on there and Kristen said that Radical got the idea of Crash 'jacking' the beasts from CTTR when the cars clashed. But I'm wondering if this form of gameplay might get boring after a while, couldn't you go through the game without jacking once?

Just an add-on, one thing I am mildly concerned about are some of the animations in the game, have you seen the footage of Crash sliding down this ramp of Aku? The animation is a little jagged, one moment he has his arms up and then one moment they're down his side again. Normally they'd be taken as glitches and that's one thing I can't stand. Another thing is the testures. Although the models are looking nice, I really, really don't like the texture. I heard in class that if anyone is going to make a texture, they have to make it at about 1024 x 1024 (I'm sure enough people have heard me say that before xD) and these looks to me like they're done at an extremely low resolution. I hear that the Wii version is going to have the best graphics though and I was thinking of getting a Wii, not for this but in general. First I gotta see if there are any games that I might want to own - next gen gaming, peops, come on! XD

So there's my 2 pence on the subject, now let's hope Crash actualy gets good reviews for once. I'm keeping an eye out on this and see how good/badly this comes out.
Yes, Crash, I still love you ;D.

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"You know you've lost your Emergency Services virginity when they come." - :typerhappy:
People often claim that Sonic's games have gone bad, but that probably means they've never played a Crash game since the first two.
Anyway, Lex Lang is Neo Cortex? I never knew that... HOLY CRAP GREG EAGLES IS IN IT TOO!
Never been much of a Crash fan, or Brokeback... So I'm probably going to skip this game, even if it's good.

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I pledge to have absolutely no foreign relations with your sister. (I also pledge to suddenly sprout wings and fly.)
Crash's voice? I remember seeing an earlier Crash of the Titans trailer where it seemed like Crash was speaking. I have absolutely no clue if that was the case (it was ambigious), but it'll be great FINALLY.

That said, I ain't raising any hope whatsoever unless I hear good things about this game.

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"No, dear boy, funny joke around Vlad isn’t here today."
~Vlad, Danny Phantom
Man, what've they done to the Crash series?! The last decent Crash games I played were Crash Twinsanity and Wrath of Cortex (so underrated!!!)
And dare I say it, CTTR is better than this new game (well, the racing parts were totally kickass).

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I’m Moss in DeviantART’s Ginga Crew! [link]

“I believe that what doesn’t kill you simply makes you… stranger”- The Joker

“When a pencil and a piece of paper love each other, art is born!”- JenL
i heard about the game and one of my friends went as far as to ramming the poster she hated it so much. but crash goes insane lighting stuff and him on fire cortex looks just messed up! and when did he get a niece!? i stopped buying crash after ctr when you take naughty dog away its pure crap.

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"he was annoying so I ate him."-resident evil 1 zombie journal.
Last night when I played a blank tape on full blast, the mime next door just went freakin' nuts.
Cortex had a niece apparently since Crash Twinsanity. I don't actually recall since I haven't played Crash since Wrath of Cortex.

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"If Resident Evil was the first Survival Horror game, was Scooby Doo the first Survival Horror cartoon?" :typerhappy:
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neither have i ive only played crash 1-3 and ctr

--
"he was annoying so I ate him."-resident evil 1 zombie journal.
Last night when I played a blank tape on full blast, the mime next door just went freakin' nuts.

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