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Comment on
Presenting....Fox
by
DarkStory
vholf
Jul 9, 2010
Oh I see, hehe. UV's shouldn't be a problem when using shaders though, and the black squares are probably a few inverted normals, quite easy to fix.
I hope you release it someday
. Great work indeed.
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DarkStory
Jul 9, 2010
I just have not learned how to do UV's yet...it is something I have to do. Normals would not be the problem..probably the high poly count on them
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