vonkoz's avatar
Thank you, although I'm no longer at ND :) I rendered this in mental ray for max
IvanMijatov's avatar
My apologies, I didn't know! If you don't mind me asking, why did you leave ND? I was under the impression that you just started working there. I'm building up my port to work there one day, if possible. Would you care to share any advice for a fellow character artist? I hear it's highly challenging to get in there.
vonkoz's avatar
I work at ND for 9 months ( as an environment artist) and left basically because I found I did not enjoy working on realistic projects. As you can see from my work I favor stylized stuff. Also the studio culture at ND favor lots and lots of crunch. Definitely not conducive to family and married life. It's not terrible at all, but just not for everyone. As for characters, man at ND you have to be first class. Take a look at the work of Hanno Hagedorn to see how good you need to be.
[link] keep practicing and good luck!
IvanMijatov's avatar
Thanks for the sincere feedback! The crunch is not too troublesome yet because, although engaged, am not married quite yet. Still a good thing you brought it up, nonetheless, so that I'm fully aware of it. That's my understanding too about character artists there. I've been paying more attention to Hanno's and Byunghwa's artworks for one or two now. I appreciate your feedback, it's invaluable.