rasanime's avatar
This was so awesome! <3
JDWasabi's avatar
Thank you! Have you tried the beta demo yet?

[Sorry if you have, sudden influx in inbox mwahah XD)
rasanime's avatar
lol yeah!
It was pretty good!
But I felt that dragging items to required place, especially to the train conductor somehow took away the scary quotient a bit imo. But I guess you'll use this mechanism a lot of places for the puzzles. It might work there.

Don't mind it to much though, its just something I felt when I played through.
JDWasabi's avatar
Interesting; what aspect of the conductor did you feel detracts from the atmosphere? We're in the process of improving the demo anyway so I might as well ask for your full feedback :3

Am still trying to improve the use of implementing the inventory system so everything's good! Thank you! :D
rasanime's avatar
Ah, its not the conductor, just the way we have to drag the ticket into him and stuff.
I don't think its too much of a problem though.
JDWasabi's avatar
Noted, I definitely want to improve the game mechanics of it at some point but at least the idea's there. Thanks for the feedback! :)
deathrattle3's avatar
wait, this is a game O.o
JDWasabi's avatar
Indeed it is! The teaser game demo is here :D [link] :)
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