just-spike's avatar
well, I started playing when THAC0 no longer applied, but as far as the D20 BAB system for D&D goes, AC is calculated 10 + Armor Bonus + Shield Bonus + Dex Modifier + Any misc./magical modifiers (that's where rings, gauntlets, and other talismans go.). Mismatched armor parts like bracers, gauntlets, and other single parts usually add up for +1 to AC, unless they're magical (bracers of armor, for example, range from +1 to +12, I think.). How long has it been since you've played?
Inkthinker's avatar
Around 10 years or so, and I was never very serious about it... it's hard to find players more interested in storytelling than power-gaming, and even more rare to find people who don't all try to pull the story in their own directions. I have a 3E PH, but it's more for professional reference use than anything else...

Adding upwards always did seem like a more sensible way to go, it must simplify combat calculations immensely.
just-spike's avatar
yeah, it's often frustrating (as a GM) that players show no interest in an on-going storyline. I've tried, but often I'll just end up giving them a short back-story for every campaign and set the events according with what they do (because they do love to pull the story in their own directions, most of the time XD). Been having quite a break from GM'ing anyway, and now I'm more focused on character playing. I must admit, trying to make a story of your own as you play is really fun, sometimes. The other GM has little interest in storylines and acts mostly as a referee, so you must rely on your own adventures and interaction with other players to make a story.

And yes, adding upwards is always more easy. Big time. :nod:
Inkthinker's avatar
Actually, I'd say that's a pretty good trait for a GM to possess, if they can do it right... it prevents plot-forcing elements in the game. But it also requires a group of players with similar goals and a willingness to not only work together as characters, but also as players.

And that's just not something I see often enough, though I must believe they're out there, or the hobby wouldn't have continued to hang on for over 25 years now the way it has.
just-spike's avatar
yes, indeed. It's quite fortunate when you've good & constant players.

btw, do you work directly for Wizards? or have you done work for them?
Inkthinker's avatar
I've never done anything for WotC that I know of... the closest is probably the material for Dragon Magazine that I did as a third-party sub-subcontractor (the collaborative projects that I did with Jujika of MESS Studios). Most of my other work has been for Kenzer & Company, on either their own "Hackmaster" game or their D20 "Kingdoms of Kalamar" setting.

I'd like to do more of that sort of work, but unfortunately it hasn't been something that I can get paid for often.
just-spike's avatar
I see...I've been meaning to put togheter a portfolio for fantasy art, so I was kind of curious bout how does one contact them. I'll just check out the page, I guess. Thanks, though. :)
Inkthinker's avatar
Check the individual publisher websites with whom you're interested in working, and look to see if they have submissions guidelines... that's the painful way, but it can work. I got connected to Kenzer through their submissions process, and I got connected to Mystic Eye and MESS through typical networking.

All things considered, I prefer the latter, but it requires you to do a lotta legwork and it takes a long time.
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