skg72's avatar
Thank you for your comments spaceK1ght.
I also see this image a little darker too, I haven't changed anything on lighting, maybe it is just an impression.
As for your question, yes this series of pictures is going to be entirely in Poser using Indirect lighting, (and I never do post work in PS or Gimp).
On the other hand I am not planning to stop using Octane.
Chris-919's avatar
It still looks great.:) You shouldn't stop using Octane you've got great results in that. I can't use it because it requires an Nvidia card I believe.
Are you using sub surface scattering as well as Indirect Lighting? I haven't decided if SSS if worth the render time because as you know I do do post work. :lol:
skg72's avatar
No I wont stop using it, but when I plan to render a series of images like now, it takes a lot of time. And yes, Octane requires Cuda which is running only with Nvidia cards.
As for your question my opinion is that SSS with IDL gives the better result. I have rendered the same image (my previous deviation) without SSS and IDL activated, with SSS and IDL deactivated, but the outcome was poor.
The first one looked flat, while the second had too dark shadows.
This one is more realistic.
The problem is that in any case I had to modify a bit the original mat poses (I have changed or removed ambient and translucent nodes in IDL for example). :)
Chris-919's avatar
Thanks for the info. I'm still plaing with SSS myself I haven't got to grips with it yet.