sandrum's avatar
I hope this never happens. I enjoy doing this more as a hobby than having a job deadline for it ;)
GameoverVergil's avatar
By the way, how many polygons do Your models have? Well, for example, Evolve Strike?
sandrum's avatar
It's clocked in at a little over 700K, but if I quemloss the model to half of that and drop most of the unseen frame, it would look just as good easily.