Victim753's avatar
3000 particles - every one of them has Vray Light Material / Vray depth of field at distance value 5.00 plus 8 subdivision treads(the blur still looks very noisey) / reflective floor with high glossiness and high subdivision / ambient oclusion / indirect illumination 'on' at medium preset value / in the end Vray Lens effects - Bloom / HD720p

Thats why its rendering for so long :P, but I guess that in animation I would use less particles, less subdivision and lower frame resolution though ;)