Well I think you are quite talented now but there is always room for everyone to improve. I prefer the term versatile.
I find having diverse skill sets essential when working solo or with small teams on projects that encompass several disciplines. I'm still trying to master (or at least specialize) in a few areas.
3079 is on steam now (link below). Cards have been submitted but not live yet. It's kind of like Minecraft meets Borderlands, although not a heavy focus on building. It was mostly developed by 1 man (phr00t) but I did help him out a little with some texture work for the characters. I felt limited since I'm not used to designing at that low of a resolution and the render engine is lacking but I did improve things from what he originally had.
3089 is coming to steam soon & I'm finishing those cards right now. The sequel moved away from the block look but still has a simple style. The render engine & lighting were improved and it added new features but it still runs on ancient computers. I did not work on 3089 other than the cards & offering some advice. After getting really into modeling a character for a steam background today, I really wish I got to work on the game models. Maybe we can do an update.