Ahh, you can try to use the light table then, for the shading. Not seeing the animation right now is tricky, but the bigger the flames, the brighter the light, and the further away they are, the dimmer the light. You can also rely on anatomy for shading, which I saw you did do that. You can make the shading fade and become darker and maybe blend more with the darkness, which would take more time but maybe also look more pro? I'm just throwing guesses and suggestions xD