SickleYield's avatar
1. Don't turn render quality above 1.  It doubles time at 2, triples it at 3, etc.  If you want it to go longer, turn up the max time and max samples instead.

2. Convergence shouldn't be above 99.9.  100 is technically impossible.  I just found this out quite recently from the devs, so I'm sorry if the tutorial is wrong on that point.

3. "Quad HD" does not refer to a value with which I'm familiar.  Did you set the SubDiv dial on G3F to 4 in the parameters?  It doesn't need to be more than 1 if you're not dialing in HD morphs (and you would know, because you had to enter the dial that says "Victoria 7 HD" or the like), and very few HD morphs need it higher than 2 unless the render is an extreme closeup on face, hand, etc.

4.  Check your max render time value (it is 7200 seconds, or two hours, by default) and set it higher.  If it's quitting at 60% it's probably because it ran out of time before it hit your max samples.
minus269's avatar
Quad HD is a reference to image size and resolution; if it's a "mode" in DAZ Studio, it must be a rendering size default setting  Quad HD is 2560x1440; Ultra Quad HD is 3440x1440.