cat-tom-boy's avatar
Dude you have the link to TDA's rules and don't see the big 

"
  • Model data can be used only by the MikuMikuDance software" 
thing? 
Aka that means you can't import into other programs to use/render there. 


Not to mention if you haven't contacted everyone's whose parts have been used to ask if it's okay to import into other programs.  
cacti-sloom for example has dealt with people just randomly importing their stuff into other games without permission for example.  

You want a VR chat friendly model just search for bases and such that are actually created to be used for unity and maya and other such programs. They exist and I've seen them. 

Coyotemation's avatar
Oh boy where do I start.

- I've emailed TDA directly to see what he has to say. That said these model guidelines were written in 2013 so little under 5 years ago soon. I'm pretty sure the guy has more important things to worry about than some schmuck on the internet porting his by-now outdated models to a more liberating software.
- This isn't the first time someone has ported MMD models to a different software than MMD, or even WITHIN MMD. The internet is literally riddled with these mishmash edits. You think the OP who assembled the model I'm fixing up got permission from all 18 of the people in his credit-list to share and distribute the models?
- This isn't being ported to VR Chat. I wouldn't be wasting my time if that was the sole purpose. It's being ported to Arnold / Redshift 3D for use with animation in a render engine that isn't garbage for the purpose of video production in a professional-grade software suite.
- The "VR Chat friendly models" you've seen are literally the ones from the OP I'm editing anyway, lmao.

Ok bye
cat-tom-boy's avatar
- Never matters how old the rules are they're still the rules. And tda isn't the only one whose parts are used here. 
- Your idea of something being more liberating doesn't mean anything to tda or the others who made the 3d meshes you are using. You still got to follow their rules. 
- That doesn't make it right to do it here.  
-  That's also not mmd. Rule still applies. 
Coyotemation's avatar
- Exactly, so you think OP got permission from all 18 of the contributors he listed, including TDA who is Japan-based and whose only means of contact is an old email on his blog? I'm gonna go ahead and guess no.
- These are rules and guidelines - not laws. And hey, if the artists contact me and tell me to stop, or send a seize and desist/DMCA or whatever then maybe that'll sway me not to release the finished product (whenever that is). It's not going to stop me from editing the models for personal use, though. Welcome to the internet. The year is 2018 and as it turns out, model porting from source to source has been a thing for some 15+ years now, be it wanting to play as Sonic in GTA: San Andreas or animating Commander Shephard having tea with Overwatch's Roadhog. May I take your coat?
- Nice backpedaling.
- Nice further backpedaling.
cat-tom-boy's avatar
- They don't need permission from Tda to use it in MMD since his rule is use in mmd only. You need permission to use it outside MMD.  When they follow the rules they automatically have permission. It's when you go outside the rules you need it.  

- Welcome to the real world and the internet world. Where assuming you are above the law or people's rules is a bad idea. Artists and modelers automatically get copyright over their things unless they give it to someone else. If you don't follow the rules in place to use their stuff they do 100% have the right to take it down.   And just because companies don't take down all fanart or imports doesn't mean they approve of everything.   
Also considering how mods are in a legal grey zone that's a whole different discussion.
- I honestly didn't have these line up with yous. My "That doesn't make it right to do it here. " was meant to apply to the others doing it not the vr thing. 
-  Assuming it was for VR was my bad. Doesn't mean you automatically are clear to use it in other non mmd programs. Rule still applies. It's not mmd? You aren't allowed to use. 
- Backpedaling? Really? The stance is still follow the rules in place and respect the modelers.  I didn't change that.  
Coyotemation's avatar
- Actually, if you wanna get really picky, one of the rules state "Do not redistribute model data", which seems odd considering TDA also allows edits. So sounds to me like redistribution is allowed when edits have been made. But the edits can't deviate from the style of the models, according to another clause. So these rules are really just a convoluted mess that don't make a lot of sense, once you dig into them.
- Again, these are rules and guidelines. They're not law. But you're right, they totally do have the right to take it down if they made the parts from scratch and didn't edit any of it from someone elses work previously. The problem with MMD is that 99% of the models rely on fair use to even be allowed. Something I'm exercising. Sure, companies don't take down all fanart or imports, but it's for some pretty good reasons: For instance, they know it all comes back to them eventually anyway. And like you said, mods are in a legal gray zone. So we're all in this together, right? Right. 🤷
-Thing is I really don't have to ask 18 people if I can use their assets in a software other than MMD, when the plugins for such imports are widely and popularly available. They might not like it, but honestly there's nothing they can do short of asking me not to release the finished work. I'm gonna go ahead and PM all the people in that list and we'll see what happens next.

And yeah, you're backpedaling. You were really hammering that VR-point, even going as far as suggesting alternatives. Now that's a point that didn't work out in your favor, so now the beat of the drum is different.
I'm just saying it becomes grossly ironic that the models you suggest people use instead are the models I'm already modifying anyway lmao.
cat-tom-boy's avatar
- That rule basicaly means "Don't redistribute the model unedited" 

- You overestimate how much of mmd is game rips. 

- You do actually. It's not that hard. Just send a note or something. I don't think you realize the tools are for modelers or are doing things modelers didn't approve of in the first place.  Doesn't mean you get to ignore the people who made the parts. 

- It still works for the animation program you're using. You may not be using it in VR chat. But there are still people with meshes you can download for programs that allow use in redshift.  I didn't hammer the VR point. Suggesting Alternatives isn't hammering really. It's giving advice.  People may not have known the other options. 
And you are editing an mmd model here. The point of the alternatives was Non mmd parts. 
Coyotemation's avatar
- So we're in the clear then. Cool! 🤷

- I wasn't talking about game rips in MMD, I was talking about game rips literally anywhere else in any other software ever.

- I know it's not hard. I'm in the process right now lmao. Point is it's not something I -have- to do. It's something I -should- do, it's something that's generally -nice- and -appreciated-. But nobody can force me to do it. That's a distinction I'm trying to make.

- Bruh you wen't to the post of the OP and outright claimed I was porting their models to VRChat. You were hammering that pretty violently. 
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