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Entropician's avatar
in this case i did a retopology with the internal tool "Zremesheer" and only for the head and the lips of the fishman, it is quite good i would say. the texturing iin this case is simply the polypaint extract from Zbrush as a texture, after detailed a bit better on photshop. (cause the render of the fishman on the center of the composition is made by 3dsmax with vray) for the rest all the other renders are the internal renders of zbrush;)