dreamweb55's avatar
That was the most unnecessary thing to do. Step 1 shouldn't be there at all, and step 2. should have start with making 2 separate layers, one for SRF in white colour and other for ORUMS in green. Then, the ORUMS should have been placed BEHIND the SRF layer, and that would be it.
You complicated things waaaaay to much (what's all that with cutting, resizing, pasting?!?!?!) , in a very amateurish way. To be honest, I would suggest you to read few tutorials before making one that's showing/teaching people how to make things in more complicated and time consuming way.
Btw, congrats on the DD :handshake:
Dom-'s avatar
The reason I start with a text layer is because I don't usually know exactly what i'm going to do until I have everything out infront of me. If I knew I was going to do it the way I did it, with the orums smaller and a different colour, I would of probably done it your way.

I guess I could always sit down with a piece of paper and sketch for a while, before opening photoshop, but that would probably take more time than just rasterizing one text layer and playing with it.
dreamweb55's avatar
"I don't usually know exactly what i'm going to do until I have everything out infront of me" - I completely agree with this work flow, I believe 99% of us designers work that way.
But this work flow is not applicable for a tutorial. Tutorial should show how to do things in a certain,most simplest and less time consuming way.
I believe the point of every tutorial is for artist to show to people how something he already did, is done. Not to start without a general idea in his mind, and deciding what to do during the tutorial itself. It just adds to confusion.
:handshake:
Dom-'s avatar
It actually wasn't going to be a tutorial, I was just playing around and I ended up making it for some friends - I didn't expect it to get DD'ed or have 4,600+ views. I just retraced the steps I used to make it.